Lovers in a Dangerous Spacetime (PS4 version)
As miserable an experience as “Overcooked!”, “Spacetime” is all about hoping your pet does the job you’ve told him to do while you fail to stave off boredom. Your pet usually does fine when shooting at the heinous barrage of foes thrown your way, but if he prioritizes the ships that are thirty feet away above the missiles that are ten feet away too many times, you’ll lose whole minutes of progress just to get back to where you were and hope the pet’s AI doesn’t screw you over next time. Does this sound like fun? It doesn’t to me.
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